JLG Shaders

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Lakys
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JLG Shaders

Post by Lakys » Sat Feb 09, 2008 8:22 pm

I have not tested them yet, but they look great and involving some real RSL shader development (so that's not just a texture and surface effects!).

Please read the post first before downloading:
http://forum.daz3d.com/viewtopic.php?t=70707

Download:
http://www.joelegecko.com/jlgSHADERS.zip

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Post by Bob Morane » Mon Feb 11, 2008 2:36 pm

I've had them for some time now, but only recently was i able to get back to studio and test them. They really bring out new possibilities, but one have to learn how to use them first as they are extremely different from the normal shaders.
Most of them can't use textures, but they might be nice for special effects.
Just a quick work with the "grid" shader.
Attachments
Virutal-Reality-cut.jpg

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Post by Lakys » Mon Feb 11, 2008 7:22 pm

Bob Morane wrote:Just a quick work with the "grid" shader.
Very nice. Have you used some postwork to blend the grid effect with normal Vicky?

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Post by Bob Morane » Tue Feb 12, 2008 8:45 am

Yes, i rendered the legs twice with two different density of grids. Then i used a soft brush and erase tool at 50% in gimp.

Mhh, i think this shader is actually the SCREEN shader and not grid, sorry for the mistake.

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Post by Bob Morane » Tue Feb 12, 2008 12:57 pm

"DISCO" Shader. Rather surprising. I'll have to try it out further. :o
(shader used on the clothes)
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Test-Disco.png
Test-Disco.png (140.31 KiB) Viewed 1481 times

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habot
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Post by habot » Mon May 19, 2008 4:17 pm


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