Reflective and refractive glass shader preset

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Lakys
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Reflective and refractive glass shader preset

Post by Lakys » Mon Sep 24, 2007 5:06 pm

Piece of advice: use at least Max Raytrace Depth to 2 and 3Delight to render.
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fresnel-glass.dsb
(5.99 KiB) Downloaded 717 times

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Halleluja
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Post by Halleluja » Mon Sep 24, 2007 8:05 pm

Oh goodies, thanks!

Always usefull.

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RAMWolff
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Post by RAMWolff » Tue Sep 25, 2007 3:03 am

Thanks so much Laky's. It's nice to see you at the forums again and nice to know your still involved with Studio. Your amazing!!
:mrgreen: ---Wolff On The Prowl--- :mrgreen:

gingercakes47
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Post by gingercakes47 » Tue Sep 25, 2007 8:36 pm

Thank you so much. I was reading the forum about reflective and refractive glass shading and was a bit lost.

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Lakys
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Post by Lakys » Tue Sep 25, 2007 8:40 pm

gingercakes47 wrote:Thank you so much. I was reading the forum about reflective and refractive glass shading and was a bit lost.
You're welcome. :)

Feel free to ask if you need any explaination on anything. You know it took some time for me to figure out how it works. :roll:

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weimart
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Post by weimart » Tue Sep 25, 2007 8:46 pm

Thanks for the preset, used it right away :D

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jammixx
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Post by jammixx » Fri Mar 19, 2010 8:50 pm

I've just recently been reading about mirrors and reflective surfaces. This one will be just right for that.
Thank you

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